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YARK operator docs for ARK Ascended dedicated servers

YARK is a Windows desktop app for managing local ARK: Survival Ascended dedicated servers. These docs are written for operators using the public prerelease — not for reading the Electron source tree.

Start with Getting started ← Back to the product site
  • Multiple server profiles in one app (install path, ports, passwords, mods, cluster fields)
  • Import install for an existing ASA folder (ready by default; incomplete with opt-in)
  • SteamCMD install / update / verify of ASA dedicated files, tracked on the Downloads queue
  • Overview Update All for stopped outdated servers; server-list Order added / A–Z sort and All servers / By cluster layout toggles
  • Overview fleet metric strip, survivor counts, and dedicated-process RAM/CPU while servers are starting or running
  • Start / stop / restart / force close, with readiness gated on RCON
  • Maintenance tab: scheduled restart, optional wild dino wipe, and opt-in auto-update with player chat warnings (while YARK is open)
  • Optional Ark Server API tab: community API install, Load on Start, and plugin zips (experimental; not Wildcard)
  • Remove from YARK only (keep files) or Delete everything (wipe install)
  • Launch tab for structured ASA flags, Extra arguments, flag search, and a live command preview
  • Quick jump (Ctrl+K) to pages and servers
  • Create / Clone suggest the next free game/query/RCON ports across your fleet
  • Visual Map popover, Search Maps… (CurseForge), and official-token remaster linking
  • Backups (world / players / INI): portable export/import for World and INI; Players are join/leave archives (export only); critical-path snapshots for safe update & restart
  • Move installation and opt-in Auto-start with YARK
  • INI editing (visual + raw) and an on-demand configuration assistant (Other nests custom mod sections; Save while running queues until Stop/Start)
  • Quit YARK from the sidebar footer or tray (close-to-tray still hides without stopping servers)
  • Copy configuration between stopped server profiles
  • RCON console (commands, survivors, ban list, remote AdminListURL whitelist) while a server is running
  • CurseForge mod IDs on the launch line (-mods=), Discover browse, detail screenshots/description, and Maps via Map select / Search Maps…
  • Logs (events, runtime, update files, Backup history) with retention for YARK-owned data
  • YARK updates from GitHub Releases (Settings / accented sidebar version)
  • Cluster create, membership, INI templates, and compliance (shared Cluster ID + directory)
  • Not a cloud host, game client launcher, or official Wildcard product
  • Not a CurseForge mod downloader/installer
  • Not production-ready — public builds are still a prerelease

Operator guides here are distilled from the engineering runbooks in the repo (docs/backups.md, docs/updates-steamcmd.md, docs/server-lifecycle.md, docs/logs.md). When behavior changes in a release, prefer the app + changelog, then these pages.