Edit GameUserSettings.ini with a visual INI editor
Paths under each install:
{installDir}/ShooterGame/Saved/Config/WindowsServer/ GameUserSettings.ini Game.iniVisual + raw editors
Section titled “Visual + raw editors”- Read seeds missing files from built-in defaults and sanitizes client noise (resolution, volume, scalability keys, etc.)
- Save sanitizes → validates a few semantic ranges → writes both files → best-effort INI backup
- While the dedicated server is running, Save queues a durable draft instead of writing live files ASA can overwrite; YARK flushes that draft after Stop or before the next Start
- Visual editor Other keeps custom mod
[Section]keys nested by section (expand/collapse on the Other header) - Do not expect generic INI libraries to round-trip ASA — section names can contain dots literally
Semantic checks include RCON port range and DifficultyOffset 0–1 when [ServerSettings] is present, and leftover MaxPlayers 1–255 on [/Script/Engine.GameSession] or [ServerSettings] if those keys are present. Max players on the Server form (1–255) launches -WinLiveMaxPlayers — that is the live cap. ASA ignores INI MaxPlayers. Empty or 0 omits the flag (ASA then defaults to 70).
Profile networking fields (RCON, passwords, session, ports) are also written on start via profile→INI sync. See Start, stop, restart.

Configuration assistant
Section titled “Configuration assistant”On-demand from the Server tab — not a permanent nav item.

- Profile — experience cards (including Enable single-player settings). Match cluster defaults can Seed or Restore the cluster INI template (pace skip). First-run create offers Use default configuration.
- Pace — rate presets, WildCard-matching marks, world-difficulty tiers (Very easy–Very hard), resource respawn, and INI details for the keys behind the controls
- Breeding — cuddle/imprint scale with maturation so 100% imprint stays reachable
- World — Current → Very easy…Very hard (official Base). Max players is not a wizard preset; it lives on the Server form (
-WinLiveMaxPlayers) - QoL — easy-oriented profiles enable Always allow structure pickup; cave building (PvE) and floating damage text
- Review — lists the INI keys that will change; nothing is written until you apply
Rules that matter:
- Blocked while the manual INI editor has unsaved dirty edits
- Draft-only until Apply changes
- Apply re-reads latest INI, overlays only curated keys, preserves unknown keys / casing
- Difficulty keys rewrite only when you make an explicit level choice